# Is GGBoost legit?

Canonical profile: https://gamescorelab.com/is-ggboost-legit/

Company profile, not a positive trust verdict. Checked 8 October 2026. Listings are not endorsements.

## Public company offer

GGBoost's current page starts with League of Legends and a choice of rank target. It describes tools for watching the order progress and chatting with the player.

The website also describes account-access features. We have not audited them. The wider game list in the July reference stays with that earlier record, rather than being presented as today's availability.

Evidence basis: primary-page-capture.

Advertised categories: Gaming services.

## Checked game catalogue

| Game | Individually identified product types |
| --- | --- |
| League of Legends | Gaming services |
| Valorant | Gaming services |
| CS2 | Gaming services |
| Apex Legends | Gaming services |
| Marvel Rivals | Gaming services |

Coverage is a dated record of advertised offers, not exhaustive stock or a game-specific service assessment.

## Supplied external snapshot

Supplied Trustpilot snapshot: 3.7/5.
The extraction date and original records were not supplied. This is not a live rating or a GameScoreLab community score.

## Historical third-party company data

Source: BestBoosting. Updated July 2, 2026. Published 2026-07-01; captured 2026-10-08T04:05:25.010Z. These are attributed claims, not GameScoreLab purchases or independent tests.

Source editorial score: 89/100. Source-reported Trustpilot figure: 4.8/5, with 6940 external reviews cited. This separate historical score does not replace the supplied directory snapshot.

Estimated monthly traffic: 3897 (estimate, June 2026). Launch year reported: 2015.

Purchases claimed by the source: 3; average pickup reported: 21 minutes; on-time finishes reported: 3. Pickup is not full delivery time. Private receipts have not been inspected.

Business model reported: Service. Games listed by the historical source: 8.

### Historical service facts

- Account access: Account sharing; duo also listed.
- Payment methods: Cards, cryptocurrency and online wallets listed.
- Player assignment: Company assigns screened players.
- Support channels: Website chat, Discord and order messaging.

### External star percentages

Percentages as reported by the source, not exact customer counts or a GameScoreLab distribution.

- 5 stars: 91%
- 4 stars: 2%
- 3 stars: 0%
- 2 stars: 0%
- 1 stars: 7%

Rounding and scoring differences may leave inconsistent totals or overall scores; source values are preserved without normalising.

### Estimated visitor countries

- France: 33% of estimated visits
- United States: 28.3% of estimated visits
- Brazil: 16% of estimated visits
- Germany: 14.5% of estimated visits
- United Kingdom: 3.2% of estimated visits

### Estimated traffic history

| Month | Value |
| --- | ---: |
| August 2025 | 26000 |
| September 2025 | 29100 |
| October 2025 | 18500 |
| November 2025 | 19300 |
| December 2025 | 10600 |
| January 2026 | 6080 |
| February 2026 | 5123 |
| March 2026 | 5690 |
| April 2026 | 5452 |
| May 2026 | 5097 |
| June 2026 | 3897 |

### Source editorial score history

| Month | Value |
| --- | ---: |
| August 2025 | 86 |
| September 2025 | 87 |
| October 2025 | 87 |
| November 2025 | 87 |
| December 2025 | 87 |
| January 2026 | 88 |
| February 2026 | 88 |
| March 2026 | 88 |
| April 2026 | 89 |
| May 2026 | 90 |
| June 2026 | 90 |
| July 2026 | 89 |

### Reported historical starting prices

The source used a dollar symbol without confirming a currency code. These are historical entry prices with original units, not current quotes.

| Game | Starting price reported |
| --- | --- |
| Valorant | $20 / division |
| Marvel Rivals | $18 / division |
| Apex Legends | $20 / division |
| Counter-Strike 2 | $21 / division |
| Teamfight Tactics | $18 / division |
| Wild Rift | $17 / division |
| FACEIT | $20 / division |
| League of Legends | $19 / division |

## Community status

No GameScoreLab reviews have been published. The community rating is unset. Profile unclaimed; no purchase verification or customer submission service is active. External totals and scores never become local community data.

Methodology: https://gamescorelab.com/methodology/index.md
